Hi! I'm Josep Sànchez Arbona, I'm 22 years old and I like photography, cinema and especially the conceptual art process for video games. I consider myself an artist attempt with technological skills.
Since I was young I have always been a very creative person; I loved creating my own fantasy worlds and drawing the characters that lived in them. At that time I met a group of friends who introduced me to the world of video games with Pokemon, which I currently have as a reference.
At the time of deciding what to study, I decided to professionalize myself in the design and development of videogames; studying a career at the CITM, Terrassa. That degree was very specialized in design and programming, so I decided to learn many things related to art in a self-taught way. I really like learning new things and being able to apply them in new areas.
When I was 11 years old, my older brother taught me how to edit my first videos. He also helped me to have the vision of cinema and photography that I have today. I have participated in different short films and I have edited video clips for music bands. I have touched many programs of edition, programming, drawing, etc during my adolescence.
In 2021 I started working as a QA for university internships at Innovamat, a company that creates tools to learn mathematics at the school level. Since then I continue working there in the interactive content team for Primary. One of my main tasks is to check that the quality of the product is adequate, also following Agile processes.
In 2022 I created my first concept book for a fictional video game for 3 months. In that book I was able to explore different types of concept art and get feedback from important people in the sector. Since then, I continue to explore different ways of drawing and creating characters.